LogoSinapis Sprite
GuideAbout

User Guide

Learn how to use each feature module in Sinapis Sprite

Frame Extract

Upload Video

Support drag-and-drop or click to select video files

Steps
  1. Click upload area or drag video file to upload zone
  2. Supports MP4, WebM and other common video formats
Upload video demo

Configure Extraction

Choose extraction method and set frame interval

Steps
  1. Choose method: Canvas (fast) or FFmpeg (precise)
  2. Set frame interval, smaller value extracts more frames
  3. View expected frame count and video duration
Configure extraction parameters demo

Extract Frames

Start extracting video frames and preview results

Steps
  1. Click "Start Extraction" button and wait for processing
  2. View all extracted frames in the frame preview area
Frame extraction process demo

Export & Transfer

Select frames to export or transfer to next module

Steps
  1. Check desired frames, supports select all and batch selection
  2. Click "Export Selected Frames" to download as PNG images
  3. Or click "Remove BG" to transfer selected frames to Background Remover
Export frames demo

Background Remover

Upload Images

Receive frames from extraction or upload local images

Steps
  1. Automatically receive frame data from Frame Extract page
  2. Or click "Add Image" to upload local PNG/JPG files
Upload images demo

Chroma Key Removal

Remove background by specifying color, suitable for solid backgrounds

Steps
  1. Select "Chroma Key" mode
  2. Click target color or use color picker to set target color
  3. Adjust tolerance value and preview removal effect
Chroma key removal demo

AI Model Removal

Use AI model to intelligently identify and remove background

Steps
  1. Select "AI Model" mode
  2. Select model and data type configuration
  3. Click batch process, AI automatically identifies and removes background
AI model removal demo

Batch Process & Export

Batch process multiple images and export results

Steps
  1. Select multiple images and click "Batch Process"
  2. Use Diff comparison view to see before and after effects
  3. Export processed transparent background images or generate Atlas
Batch process and export demo

Auto Detect & Crop

Automatically detect sprite content area and crop transparent edges

Steps
  1. Select processed transparent background sprites
  2. Click "Auto Crop", system automatically detects content boundaries
  3. Preview crop results, confirm and export cropped sprites
Auto detect and crop sprites demo

Atlas Builder

Add Sprites

Receive sprites from BG Remover or upload local files

Steps
  1. Automatically receive processed sprites from Background Remover
  2. Or click "Add Sprite" to upload local PNG files
Upload sprites demo

Manual Layout

Freely drag and adjust sprite positions on canvas

Steps
  1. Use select tool to select sprite
  2. Use move tool to drag sprite to target position
  3. Adjust position and scale precisely in inspector
Drag and drop layout demo

Auto Arrange

One-click automatic optimization of sprite layout

Steps
  1. Set canvas size and sprite padding
  2. Click "Auto Arrange", system automatically calculates optimal layout
Auto arrange feature demo

Export Atlas

Export Atlas image and Plist configuration file

Steps
  1. Confirm canvas layout and sprite positions
  2. Click "Export Atlas + Plist" to generate final files
Export Atlas demo

Atlas Splitter

Upload Atlas

Upload Atlas image and corresponding Plist file

Steps
  1. Upload Atlas PNG image file
  2. Upload corresponding Plist configuration file
Upload Atlas demo

Auto Detect

Parse Plist and identify all sprite regions

Steps
  1. Click "Start Split" button
  2. System automatically parses Plist and identifies sprite regions
Auto detect sprites demo

Preview Split

Preview split results in grid or list view

Steps
  1. Switch grid/list view to see sprites
  2. Check sprites to export
Preview split results demo

Export Sprite Atlas Config File

Export identified sprite regions as atlas configuration file

Steps
  1. Confirm sprite detection results are correct
  2. Click "Export Plist" to download identified sprite Plist file
Export sprite Plist demo

Workflow

Sinapis Sprite's four modules can be used independently or chained into a complete workflow:

Video
Frames
Remove BG
Atlas
Export
Extracted frames are automatically passed to Background Remover
Processed sprites are automatically passed to Atlas Builder
Each module also supports independent file uploads
Complete workflow overview demo